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Yimeng Chen

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Hi, I'm Yimeng Chen. A game designer and graphic designer. Recently studied in USC, Los Angeles, Califonia. She/her pronouns.

 

I got my degree in Graphic Design from Tsinghua University in 2019. I realized that I'm more interested in interaction and games, and I wanted to explore this interest. Thus, I went to USC to study game design.

I like to combine Art and Interaction in my works. My graphic design study experience influences my art style and aesthetic. My game design study experience at USC inspires me a lot about interaction and narrative design.

I'm interested in mixed reality and AR now.

 

My goal is to create more unique and interesting experiences through games.

My Core Skills: Unity, Blender, Maya, AE, Photoshop, Illustrator, Houdini, InDesign, AR Foundation

Education

2015-2019

Tsinghua University

2021-Present

University of Southern California

Academy of Art and Design

Bachelor of Arts in Visual Communication Design

GPA 3.74

Master of Fine Arts

in Interactive Media & Games Division

GPA 4.0

Work Experience

2022.6 - 2022.8

Pocket Gems

2021-Present

LA–RIDL​,

University of Southern California

Game Designer Intern

I worked on a new project in the Episode team.

●Worked on a new game feature, from Feature Spec to Unity Prototype and Iteration.

● Finished 2 Competitive Intelligence reports that have been referenced across the team.

● Developed demos in Unity.

AR Interface Designer

LA–RIDL is a project for community communication about planning processes around the LA-River

● Designed AR interface to show different information about LA-River for different audiences.

● Designed interactive experiences to let the audiences interact with models and leave annotations.

● Developed AR demo for iPad and Hololens in Unity.

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