Yimeng Chen
Hi, I'm Yimeng Chen. A game designer and graphic designer. Recently studied in USC, Los Angeles, Califonia. She/her pronouns.
I got my degree in Graphic Design from Tsinghua University in 2019. I realized that I'm more interested in interaction and games, and I wanted to explore this interest. Thus, I went to USC to study game design.
I like to combine Art and Interaction in my works. My graphic design study experience influences my art style and aesthetic. My game design study experience at USC inspires me a lot about interaction and narrative design.
I'm interested in mixed reality and AR now.
My goal is to create more unique and interesting experiences through games.
My Core Skills: Unity, Blender, Maya, AE, Photoshop, Illustrator, Houdini, InDesign, AR Foundation
Education
2015-2019
Tsinghua University
2021-Present
University of Southern California
Academy of Art and Design
Bachelor of Arts in Visual Communication Design
GPA 3.74
Master of Fine Arts
in Interactive Media & Games Division
GPA 4.0
Work Experience
2022.6 - 2022.8
Pocket Gems
2021-Present
LA–RIDL,
University of Southern California
Game Designer Intern
I worked on a new project in the Episode team.
●Worked on a new game feature, from Feature Spec to Unity Prototype and Iteration.
● Finished 2 Competitive Intelligence reports that have been referenced across the team.
● Developed demos in Unity.
AR Interface Designer
LA–RIDL is a project for community communication about planning processes around the LA-River
● Designed AR interface to show different information about LA-River for different audiences.
● Designed interactive experiences to let the audiences interact with models and leave annotations.
● Developed AR demo for iPad and Hololens in Unity.